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Terms of Services

01 - Commissions ToS for custom orders.
02 - Premade Store ToS for premade products.

  • Payment/Delivery Issues
    Q: Even though I made the payment, I cannot download the product I purchased, there is no such page. A: If you paid via Paypal, if the "Paypal pending payment" status occurs, your order will not be automatically confirmed and therefore you will not be able to download the product you purchased or access the download page. To download the product you purchased, please join our Discord server and open a ticket: click to join our Discord server.
  • Prices Fractional
    Q: Why are prices of products fractional? A: Because fixed product prices include commission fees. If you do not want to pay commission fees, please join our Discord server and open a ticket: click here to join our Discord server.
  • Can I pay with credit/debit card?
    Yes, click here to shop with credit/debit card.
  • Supported Currencies
    Our website accepts payments from all currencies. The currency converter in the top right only shows the price corresponding to that currency. For example, the original price is always displayed in EUR (€), if you convert the currency to USD ($), you will display the equivalent amount in USD.
  • How to upload schematic file in singleplayer
    We can't explain it fully, this video might be the best answer to your question: https://www.youtube.com/watch?v=h0vxbU8yXqE
  • How to upload a world file in server or singleplayer
    World files can be loaded into Minecraft using a plugin called Multiverse-Core (for servers). To load a world file in singleplayer, simply unzip the initial ZIP/RAR file and place the resulting folder inside the Minecraft saves folder. Video tutorial (multiversecore): https://youtu.be/nAHZeLnH3Xk Multiverse plugin: https://dev.bukkit.org/projects/multiverse-core To load a world file in Minecraft on a server or singleplayer: Upload the .ZIP file to your server's file management system. Unzip the .ZIP file into your server's root directory. Verify that a new folder has been created. In either the server console or in-game, execute the following command: 1. "mv import foldername normal" - Do not include a leading slash (/) in the console command. 2. If the command is successful, you will see a message in the console or in-game chat. 3. To set the new world as the default world that players spawn in, deactivate the server. 4. Delete the existing world folder and rename the new folder to world. 5. Activate the server. To load a world file in Minecraft in singleplayer: 1. Unzip the .ZIP file to your Minecraft saves folder. 2. Start Minecraft and select the new world from the list of available worlds.
  • How to upload a schematic file in server
    To load a schematic, you need enough server memory and the FAWE plugin. FastAsyncWorldEdit (FAWE) is better for loading large schematics, but the original WorldEdit plugin also works. WORLDEDIT (original): https://dev.bukkit.org/projects/worldedit FAWE (recommended): https://intellectualsites.github.io/download/fawe.html @VIDEO TUTORIALS - WorldEdit for Singleplayer: https://www.youtube.com/watch?v=h0vxbU8yXqE - WorldEdit for a Minecraft Server: https://youtu.be/pUwRCIU0X9k How to load a schematic: 1. Download and install the FastAsyncWorldEdit plugin: https://intellectualsites.github.io/download/fawe.html 2. Move your schematic file to the schematics folder inside the WorldEdit folder. 3. Reload WorldEdit: /we reload 4. Load your schematic: /schematic load (schematic_name) 5. Go to the place where you want your build to be placed. The place where you stand will be the bottom of the build. (We recommend standing at Y=0.) 6. Type //paste or //paste -a and wait for the schematic to load. If you have any problems, please don't hesitate to contact us. We'll do our best to help you.
  • Errors while loading a map
    Resolving World Conversion Issues If you're attempting to load a world from an earlier version (e.g., 1.8) into a newer version (e.g., 1.20.2) and encountering difficulties, you'll need to manually convert the world. This process is straightforward and can be accomplished in a few steps. 1. Locate the World File: Navigate to your singleplayer worlds folder: %appdata% -> .minecraft -> saves. Identify the world file you want to convert. It will typically have the same name as your world, followed by a ".dat" extension. 2. Launch Minecraft in the Desired Version: Open Minecraft and ensure you're running the specific version you want to convert the world to (e.g., 1.20.2). 3. Load the World in Singleplayer: Click on "Singleplayer" from the main menu. Select the world you want to convert and click on "Play." 4. Conversion Process: Upon joining the world in the newer Minecraft version, the conversion process will commence automatically. This may take some time depending on the world's size and complexity. 5. Verify Successful Conversion: Once the conversion is complete, close Minecraft. 6. Transfer the Converted World: Locate the converted world file within the saves folder. Copy the converted world file and transfer it to your server. 7. Load the Converted World on the Server: Use the appropriate method to load the converted world file onto your server. Launch the server and verify that the converted world is accessible to players. By following these steps, you can successfully convert your world to the desired Minecraft version and enjoy it on your server without any compatibility issues.
  • Falling Blocks (Sand/Gravel etc.)
    Resolving Falling Sand and Gravel Issues If you're experiencing sand or gravel falling after loading a build, it's likely due to compatibility issues between the build's version and the Minecraft version you're using. To address this problem, you can install the FAWE (Fast Async WorldEdit) plugin. FAWE is a plugin that optimizes various WorldEdit operations, including handling falling sand and gravel entities. Installing FAWE: Download the latest FAWE plugin from the official website: https://dev.bukkit.org/projects/fawe FAWE plugin download page Place the downloaded FAWE plugin file (.jar) in the plugins folder of your Minecraft server. Restart your Minecraft server to allow the plugin to load. Preventing Falling Sand and Gravel: Once FAWE is installed, it should automatically prevent sand, gravel, and other similar entities from falling after loading a build. However, if the issue persists, you can try the following: Update FAWE to the latest version: Ensure you're using the latest version of FAWE to benefit from any bug fixes or performance improvements. Check for conflicting plugins: Remove any other plugins that might interfere with FAWE's functionality. Seek community support: If the issue remains unresolved, consider seeking assistance from the FAWE community or other Minecraft forums. Remember that FAWE primarily optimizes WorldEdit operations and may not resolve all falling entity issues caused by incompatibility between different Minecraft versions. In such cases, you may need to consider downgrading to the build's original Minecraft version or seek further assistance from the build's creator or community.
  • Designating Spawn Locations
    You can define spawn points using WorldEdit or other plugins like EssentialsSpawn, but the combination of WorldEdit and WorldGuard offers exceptional control. Using WorldEdit: Equip a wooden axe. Select two opposite corners of your build to create a selection box around it. Type "/rg create spawn" to create a region named "spawn" within the selected area. Customize the region's permissions using "/rg flags" to restrict building and other activities. Managing Spawn Radius and Location: Use "/gamerule spawnradius 0" to prevent players from spawning outside the designated spawn area. If players are spawning in an undesirable location, utilize Essentials "/setspawn" command to set the player's spawn point to the block you're currently standing on. This approach ensures that players respawn within the designated spawn area and cannot alter the protected region.
  • Server crashing because of schematic issue
    Optimizing Schematic Loading to Prevent Server Crashes: If you're still relying on WorldEdit for schematic loading, consider switching to FAWE (Fast Async WorldEdit). This plugin offers faster, less resource-intensive schematic loading, minimizing the risk of server crashes. Downloading FAWE: Grab the latest FAWE plugin file from https://dev.bukkit.org/projects/fawe Learning FAWE Usage: Follow this tutorial to master FAWE usage: https://www.youtube.com/watch?v=Fj4DBoWp1ZQ Using FAWE for Schematic Loading: The process for loading schematics with FAWE remains similar to WorldEdit. Simply select two opposite corners of your build using a wooden axe to create a selection box around it. FAWE will handle the schematic loading efficiently, reducing the strain on your server.
  • Missing Blocks
    If you notice missing blocks in your purchased build, it's likely due to the world version you're using. To resolve this issue, please create a ticket, provide a detailed description of the problem, and attach your proof of purchase. We'll then ensure you have the correct world download for your version.
  • Dead Plants Issues
    To prevent flowers, carpets, and other decorations from being destroyed when you join your world, ensure the tickspeed is set to 0 using the command "/gamerule randomTickSpeed 0". This effectively pauses block updates, including the decay of plants. On a Server If you're on a server, you can execute the "/gamerule" command directly in the console to adjust the tickspeed. Single-Player World In a single-player world, you can set the tickspeed before loading the world or utilize mods to achieve the desired effect. Copy-Paste Issues If flowers or other items keep disappearing while copying and pasting, temporarily disable performance optimization using the command "//perf" and then fix lighting issues with "/paper fixlight". This should resolve the copy-paste problem.
  • Encountering Invisible Blocks
    If you stumble upon an invisible block, often noticeable by an absent block where one should be or by a visible outline, you can resolve this issue by placing a block adjacent to it. This should make the invisible block reappear. If this method fails, switch to creative mode and use the middle mouse button to select the invisible block. Once selected, break and replace it.
  • Version Issues
    Troubleshooting Build Issues: If you encounter problems with your purchased build, such as missing blocks, dead plants, or invisible blocks, it's likely due to a compatibility issue between the build's version and the Minecraft version you're using. Version Compatibility: To ensure seamless compatibility, we provide all our builds with the default version 1.8. However, newer Minecraft versions like 1.20.2 may introduce incompatibilities that cause these visual glitches. Resolving Version Conflicts: If you're using a newer Minecraft version, you can either downgrade to version 1.8 for optimal compatibility or reach out to our support team for assistance with adapting the build to the newer version. Our Commitment: We strive to provide our customers with the best possible experience and are always available to help resolve any issues you may encounter. If you have any further questions or concerns, please don't hesitate to contact us.
  • java.lang.outofmemoryerror: java heap space
    Encountering an error message indicating that Minecraft has exhausted available memory while attempting to load the .schem/.schematic file you're pasting? This can lead to game slowdown or even crashes. To resolve this issue, consider increasing the memory allocation for Minecraft by following these steps: Launch the Minecraft Launcher: Locate and open the Minecraft Launcher application. Access Installations: Navigate to the top menu and click on "Installations". Select the Minecraft Installation: Identify the installation you use to play Minecraft and click on it. Expand Installation Options: Click on "More Options" to reveal the extended options for the chosen installation. Locate JVM Arguments: Look for the field labeled "JVM Arguments". Modify Memory Allocation: Within the "JVM Arguments" field, you'll find a line resembling "-Xmx2G". This parameter determines the maximum memory Minecraft can utilize. Adjust the value to a higher number, such as "-Xmx4G" to allocate 4GB of RAM or "-Xmx8G" for 8GB of RAM allocation. For larger schematics, you may need to increase the value further. Save Changes: Click on "Save" to apply the modifications you've made. Video: https://youtu.be/-UyZhmQBJ3U?si=_exY3lIYLlcjpumO
  • Get in touch
    Feel free to contact us for any questions or problems. You are invited to this page to contact: https://www.wellsetups.com/contact-us
  • Commissions - ToS
    writing...
  • Premade Store - ToS
    By purchasing any product and/or service from WellSetups, you agree to be bound by these terms and conditions. (Last Updated • 06.11.2023) ​ ​ 1. INTRODUCTION & OVERVIEW 1.1 By using the services provided by WellSetups, you automatically agree to the Terms of Service. 1.2 Updates to the Terms of Service are your responsibility. You will be notified in Discord Server of case of major changes. 1.3 We are not responsible for damages resulting from illegal use of WellSetups services. ​ ​ 2. PURCHASED DIGITAL PRODUCT 2.1 You do not own the products you purchase. 2.2 Illegal distribution or downloading of products is prohibited. 2.3 The use of the products for commercial purposes is prohibited. ​ ​ 3. DELIVERY 3.1 It takes place in digital environment, instant download option is available. ​ ​ 4. DISCLAIMER 4.1 WellSetups reserves the right to suspend any person's product/license, with or without refund, and without reason or inquiry. 4.2 Payments must be made on BuiltByBit, Polymart, Chunkfactory or PayPal (only ebubekiroz.eu@outlook.com). Otherwise, you may not have a license and we will not be responsible for the price you pay. ​ 5. REFUND 5.1 The files you will receive after purchasing are digital files that can be downloaded instantly. Under no circumstances are you entitled to a refund for ready-made products. 5.2 If you use someone else's information to make a payment, you will be responsible for it. ​ ​ 6. COPYRIGHT 6.1 This means that you have no right to redistribute or treat files provided to you in connection with WellSetups as your own. 6.2 No images, logos, renders, screenshots, captions, quotes, etc., without the permission of us. You are not allowed to use it. ​ ​ 7. SUPPORT 7.1 We reserve the right to provide support, except for errors caused by WellSetups. 7.2 WellSetups is not responsible for errors caused by your own changes. 7.3 It is the customer's responsibility to report errors found in the product and/or service. 7.4 To get support, you need to make a request on our Discord server. 7.5 WellSetups may make bug fixes, updates, and improvements to features/functions of products, and may change or delete certain features or functionality. You agree that you must do the updates yourself, and WellSetups is under no obligation to make any updates.
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